![]() ![]() You even find yourself jumping forwards and backwards within a single era to accomplish various goals at times, raising some interesting questions about causality.Īn interesting twist on the use of time in the game is the fact that even while Eike is in a time period different from his own, time continues to tick onwards - and if he’s not in the right era when he’s “supposed” to get murdered, he’ll be forever lost in the depths of space and time. Rather, as Eike’s adventure proceeds, each of these four distinct timelines have their own narrative threads that proceed along their way, going so far as to span a whole four years in the case of the 16th century period. ![]() The game is split into four main eras - present day, 1979, 1902 and the late 16th century - but these aren’t “static”. In the beginning of the game, you’re given very little freedom as to which time periods you’re able to travel to and from, making the solutions to Eike’s various problems relatively straightforward to determine, but as the game progresses you get more and more freedom, your time-travelling adventures limited only by the “Energy Units” the Digipad holds, which can be replenished by exploring and picking up glowing crystals from the floor. Shadow of Memories is primarily a story-based game, which means the majority of your time is spent moving from location to location to trigger the next event. And so he does, beginning with a simple bit of preemptive protection against his initial stabbing, continuing on to investigate four distinct eras and get to the bottom of who or what Homunculus is and exactly why he’s so interested in Eike. Providing our hero with a device called a Digipad, Homunculus explains that it is possible for Eike to defy his fate by manipulating events in various time periods. The first time this happens, Eike encounters an androgynous, somewhat sinister being known as Homunculus (voiced by Charles Martinet of Mario fame, fact fans), who, of course, has a proposal that will result in Eike being able to prevent his own murder. In Shadow of Memories, you play Eike, a young man with implausibly long legs who, over the course of the game, finds himself repeatedly getting murdered in a variety of increasingly convoluted ways. So I deliberately chose a game I knew absolutely nothing about as my first PS2 game, then sat down to play it and found myself utterly entranced by something quite unlike anything I’d ever played before.Ĭombining elements of traditional adventure games, visual novels and even open-world exploration, Shadow of Memories remains a highly noteworthy title in the PS2’s library, and well worth exploring even today. I’d wanted a PS2 for a while, but even back then, I felt like I didn’t want to pick up a game that I felt I already knew all about from reading about it in magazines. Original names: シャドウ オブ メモリーズ (SLPM-65013) & (SLPM-65070), シャドウ オブ メモリーズ Z.O.The first game I ever played on the PlayStation 2 was Konami’s Shadow of Memories, also known as Shadow of Destiny in the States.This indicates that one of the settings in Preset 4 breaks the game, but I have not yet determined exactly what causes it. While paused the left stick and d-pad can navigate the menu and other buttons work as intended. While in first person, the left stick can be used to look around as usual. The only input that gets a response is R2, which brings the player into first person. However, once the game begins, the player character cannot move. On Preset 4 - Aggressive the game boots, menus work fine, and the cutscenes play at full speed. Runs well in both hardware and software modes. Works at full speed on Preset 3 - Balanced. Some effects missing in Hardware mode native higher resolutions displ ay some garbage 3D/wrong effects (characters in T position, black square rendering, etc). Playable in Hardware mode with native resolution. In the prologue and each chapter, Eike dies, is resurrected by the non-player character Homunculus, and travels back in time before his death with the intent of changing events to prevent it. The objective of Shadow of Memories is to guide player character Eike Kusch through the fictional German town of Lebensbaum (Life's Tree) as he travels through time to prevent and unmask his murderer. With multiple story paths and a variety of puzzles, Shadow of Destiny puts your dire fate into your own hands. Once you unravel the mystery in nine chapters, you can experience additional scenes. The actions you take affect your story path, resulting in one of multiple endings. With this power, you must travel through changing time periods and use clues from the past to prevent your own murder. Game description: Step into the shoes of Eike, a man with the ability to travel through time. ![]() SLPM-61004 (Trial, ZOE shop movie version) ![]()
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